estou tentando usar esse script porem esta dando erro na linha
011 nao sei oq esta de errado
Code: Select all
/*
© 2017 Commanding
Free to use/distribute/change, but please give credit to the original!
*/
#SingleInstance, force
Menu, Tray, NoStandard
Menu, Tray, Add, Exit, Exit
Menu, Tray, Default, Exit
if not A_IsAdmin
{
Run *RunAs "%A_ScriptFullPath%"
ExitApp
}
diam = 26
Max = 255
a1=BE
a2=00
a3=FF
crosshair1 = 10-0 10-4 9-5 8-5 7-5 6-7 5-8 5-10 0-9 0-15 5-14 5-16 6-17 7-18 8-19 9-19 10-20 9-25 15-25 14-19 15-19 16-19 17-18 18-17 19-16 19-15 20-14 25-15 25-9 20-10 19-9 19-8 18-7 17-5 16-5 14-5 15-0 10-0 12-9 10-4 9-5 8-5 7-5 6-7 5-8 5-10 9-12 5-14 5-16 6-17 7-18 8-19 9-19 10-20 12-15 14-19 15-19 16-19 17-18 18-17 19-16 19-15 20-14 16-12 20-10 19-9 19-8 18-7 17-5 16-5 14-5 12-9 12-11 13-12 12-13 12-12 12-11 12-9 10-0
crosshair2 = 10-10 7-2 12-2 12-13 13-12 12-11 12-2 18-2 14-10 23-5 23-18 14-14 18-23 7-23 10-14 2-18 2-5 10-10 6-2 5-2 3-3 2-5 2-5 2-18 2-19 3-21 5-23 6-23 18-23 19-23 21-22 23-19 23-18 23-5 23-5 22-3 20-2 19-2 6-2
crosshair3 = 11-16 11-22 9-20 8-19 7-18 6-17 5-16 5-15 4-14 4-10 5-9 5-8 6-7 7-6 8-5 9-4 10-4 11-3 14-3 15-4 16-4 17-5 18-6 19-7 20-8 20-9 21-10 21-14 20-15 20-16 19-17 18-18 17-19 16-20 14-22 14-16 15-17 16-17 17-16 17-15 18-14 18-10 17-9 17-8 16-7 15-7 14-6 11-6 10-7 9-7 8-8 8-9 7-10 7-14 8-15 8-16 9-17 10-17 11-16 11-16 11-12 12-13 12-10 13-11 12-12 12-13 11-12 12-13 11-14 13-14 13-12 14-13 13-14 11-14
crosshair4 = 7-8 12-0 17-8 20-12 24-21 15-21 9-21 0-21 4-12 6-13 3-19 9-19 9-21 15-21 15-19 21-19 18-13 20-12 17-8 15-9 12-4 9-9 7-8
crosshair5 = 12-0 15-0 16-1 17-1 18-2 19-2 20-3 21-4 22-5 22-6 23-7 23-8 24-9 24-15 23-16 23-17 22-18 22-19 21-20 20-21 19-22 18-22 17-23 16-23 15-24 9-24 8-23 7-23 6-22 5-22 4-21 3-20 2-19 2-18 1-17 1-16 0-15 0-9 1-8 1-7 2-6 2-5 3-4 4-3 5-2 6-2 7-1 8-1 9-0 12-0 13-1 13-9 12-9 12-2 9-2 8-3 7-3 6-4 5-4 4-5 4-6 3-7 3-8 2-9 2-12 9-12 9-13 2-13 2-15 3-16 3-17 4-18 4-19 5-20 6-20 7-21 8-21 9-22 12-22 12-15 13-15 13-22 15-22 16-21 17-21 18-20 19-20 20-19 20-18 21-17 21-16 22-15 22-13 15-13 15-12 22-12 22-9 21-8 21-7 20-6 20-5 19-4 18-4 17-3 16-3 15-2 12-2 12-0
crosshair6 = 12-0 15-0 16-1 17-1 18-2 19-2 20-3 21-4 22-5 22-6 23-7 23-8 24-9 24-15 23-16 23-17 22-18 22-19 21-20 20-21 19-22 18-22 17-23 16-23 15-24 9-24 8-23 7-23 6-22 5-22 4-21 3-20 2-19 2-18 1-17 1-16 0-15 0-9 1-8 1-7 2-6 2-5 3-4 4-3 5-2 6-2 7-1 8-1 9-0 12-0 12-2 9-2 8-3 7-3 6-4 4-3 3-4 4-6 3-7 3-8 2-9 2-15 3-16 3-17 4-18 2-19 4-22 6-20 7-21 8-21 9-22 15-22 16-21 17-21 18-20 20-21 21-19 20-18 21-17 21-16 22-15 22-9 21-8 21-7 20-6 21-4 20-3 18-4 17-3 16-3 15-2 12-2 12-0 12-13 13-12 12-11 12-0
crosshair7 = 12-0 15-0 16-1 17-1 18-2 19-2 20-3 21-4 22-5 22-6 23-7 23-8 24-9 24-15 23-16 23-17 22-18 22-19 21-20 20-21 19-22 18-22 17-23 16-23 15-24 9-24 8-23 7-23 6-22 5-22 4-21 3-20 2-19 2-18 1-17 1-16 0-15 0-9 1-8 1-7 2-6 2-5 3-4 4-3 5-2 6-2 7-1 8-1 9-0 12-0 12-2 9-2 8-3 8-6 7-7 7-10 8-10 9-9 9-7 8-6 8-3 7-3 6-4 5-4 4-5 4-6 3-7 3-8 2-9 2-15 3-16 3-17 4-18 4-19 5-20 6-20 7-21 8-21 9-22 12-22 12-16 9-16 8-17 7-17 5-19 4-18 4-17 5-16 6-15 7-14 8-14 9-13 15-13 16-14 17-14 18-15 19-16 20-17 20-18 19-19 18-19 17-17 16-17 15-16 12-16 12-22 15-22 16-21 17-21 18-20 19-20 20-19 20-18 21-17 21-16 22-15 22-9 21-8 21-7 20-6 20-5 19-4 18-4 17-3 16-3 16-7 16-10 17-10 18-9 18-7 17-6 16-7 16-3 15-2 12-2 12-0
crosshair8 = 12-0 15-0 16-1 17-1 18-2 19-2 20-3 21-4 22-5 22-6 23-7 23-8 24-9 24-15 23-16 23-17 22-18 22-19 21-20 20-21 19-22 18-22 17-23 16-23 15-24 9-24 8-23 7-23 6-22 5-22 4-21 3-20 2-19 2-18 1-17 1-16 0-15 0-9 1-8 1-7 2-6 2-5 3-4 4-3 5-2 6-2 7-1 8-1 9-0 12-0 12-2 9-2 8-3 7-3 6-4 5-4 4-5 4-6 3-7 3-8 2-9 2-15 3-16 3-17 4-18 4-19 5-20 6-20 7-21 8-21 8-20 8-16 4-16 4-17 7-20 8-20 8-21 9-22 15-22 16-21 16-20 16-16 18-16 20-16 20-17 16-20 16-21 17-21 18-20 19-20 20-19 20-18 21-17 21-16 22-15 22-9 21-8 21-7 20-6 20-5 19-4 18-4 17-3 16-3 15-3 9-3 12-6 15-3 15-2 12-2 12-0
crosshair9 = 12-0 25-0 25-25 0-25 0-0 9-0 7-2 2-2 2-7 0-9 0-15 2-17 2-23 7-23 9-25 16-25 18-23 23-23 23-17 25-15 25-9 23-7 23-2 17-2 15-0 12-0 12-3 12-11 11-11 11-12 3-12 3-13 11-13 11-14 12-14 12-22 13-22 13-14 14-14 14-13 22-13 22-12 14-12 14-11 13-11 13-3 12-3 12-0
crosshair10 = 11-11 14-11 14-14 11-14 11-11
activecrosshair := crosshair1
invisible = 0
menutoggle = 1
preview1active = 1
preview2active = 0
preview3active = 0
preview4active = 0
preview5active = 0
preview6active = 0
preview7active = 0
preview8active = 0
preview9active = 0
preview10active = 0
start:
Gui, crosshair:New, +LastFound +AlwaysOnTop +E0x08000000 -Caption
Gui, crosshair:+Owner
Gui margin,0,0
Gui crosshair:Add,Progress,x-2 y-2 w35 h35 c%a1%%a2%%a3% -border vCrosshair,100
SysGet, mon, Monitor
Gui crosshair:show, % "x" monRight//2-(diam//2) " y" monBottom//2-(diam//2) NA
WinSet, Region, %activecrosshair%, A
WinGetPos, Xpos, Ypos, A
menuXpos := Xpos+50
menuYpos := Ypos+50
Gui, +E0x80020
return
F11::
if invisible = 0
{
invisible = 1
Gui, crosshair:Hide
Gui, colorslider:Destroy
}
Else
{
invisible = 0
Gui, crosshair:Show
}
return
F10::
if menutoggle = 0
{
menutoggle = 1
Gui, colorslider:Destroy
}
Else
{
menutoggle = 0
crosshair1Xpos := Xpos+100
box1Xpos := crosshair1Xpos-5
crosshair1Ypos := Ypos+60
box1Ypos := crosshair1Ypos-5
crosshair2Xpos := Xpos+140
box2Xpos := crosshair2Xpos-5
crosshair2Ypos := Ypos+60
box2Ypos := crosshair2Ypos-5
crosshair3Xpos := Xpos+180
box3Xpos := crosshair3Xpos-5
crosshair3Ypos := Ypos+60
box3Ypos := crosshair3Ypos-5
crosshair4Xpos := Xpos+220
box4Xpos := crosshair4Xpos-5
crosshair4Ypos := Ypos+60
box4Ypos := crosshair4Ypos-5
crosshair5Xpos := Xpos+260
box5Xpos := crosshair5Xpos-5
crosshair5Ypos := Ypos+60
box5Ypos := crosshair5Ypos-5
crosshair6Xpos := Xpos+100
box6Xpos := crosshair6Xpos-5
crosshair6Ypos := Ypos+100
box6Ypos := crosshair6Ypos-5
crosshair7Xpos := Xpos+140
box7Xpos := crosshair7Xpos-5
crosshair7Ypos := Ypos+100
box7Ypos := crosshair7Ypos-5
crosshair8Xpos := Xpos+180
box8Xpos := crosshair8Xpos-5
crosshair8Ypos := Ypos+100
box8Ypos := crosshair8Ypos-5
crosshair9Xpos := Xpos+220
box9Xpos := crosshair9Xpos-5
crosshair9Ypos := Ypos+100
box9Ypos := crosshair9Ypos-5
crosshair10Xpos := Xpos+260
box10Xpos := crosshair10Xpos-5
crosshair10Ypos := Ypos+100
box10Ypos := crosshair10Ypos-5
if preview1active = 1
{
selection1color = Silver
preview1color = Fuchsia
}
else
{
selection1color = Gray
preview1color = Blue
}
if preview2active = 1
{
selection2color = Silver
preview2color = Fuchsia
}
else
{
selection2color = Gray
preview2color = Blue
}
if preview3active = 1
{
selection3color = Silver
preview3color = Fuchsia
}
else
{
selection3color = Gray
preview3color = Blue
}
if preview4active = 1
{
selection4color = Silver
preview4color = Fuchsia
}
else
{
selection4color = Gray
preview4color = Blue
}
if preview5active = 1
{
selection5color = Silver
preview5color = Fuchsia
}
else
{
selection5color = Gray
preview5color = Blue
}
if preview6active = 1
{
selection6color = Silver
preview6color = Fuchsia
}
else
{
selection6color = Gray
preview6color = Blue
}
if preview7active = 1
{
selection7color = Silver
preview7color = Fuchsia
}
else
{
selection7color = Gray
preview7color = Blue
}
if preview8active = 1
{
selection8color = Silver
preview8color = Fuchsia
}
else
{
selection8color = Gray
preview8color = Blue
}
if preview9active = 1
{
selection9color = Silver
preview9color = Fuchsia
}
else
{
selection9color = Gray
preview9color = Blue
}
if preview10active = 1
{
selection10color = Silver
preview10color = Fuchsia
}
else
{
selection10color = Gray
preview10color = Blue
}
Gui, colorslider:New, +AlwaysOnTop +E0x08000000 -Caption +border
Gui -dpiscale
Gui margin,5,5
Gui, colorslider:Show,x%menuXpos% y%menuYpos% w245 h85, Color Slider
Gui, colorslider:Add, Slider, w35 h75 vaa gsave AltSubmit -border Page10 Range1-300 TickInterval50 Vertical, 1
Gui, shadowbox1:New, +AlwaysOnTop +E0x08000000 -Caption
Gui -dpiscale
Gui margin,0,0
Gui shadowbox1:Add,Listview, w35 h35 Background%selection1color% vSelection1 gSelection1 -Hdr -E0x200 -border AltSubmit
Gui, shadowbox1:+Ownercolorslider
Gui, shadowbox1:Show,x%box1Xpos% y%box1Ypos% w35 h35, Preview 1
Gui, shadowbox2:New, +AlwaysOnTop +E0x08000000 -Caption
Gui -dpiscale
Gui margin,0,0
Gui shadowbox2:Add,Listview, w35 h35 Background%selection2color% vSelection2 gSelection2 -Hdr -E0x200 -border AltSubmit
Gui, shadowbox2:+Ownercolorslider
Gui, shadowbox2:Show,x%box2Xpos% y%box2Ypos% w35 h35, Preview 1
Gui, shadowbox3:New, +AlwaysOnTop +E0x08000000 -Caption
Gui -dpiscale
Gui margin,0,0
Gui shadowbox3:Add,Listview, w35 h35 Background%selection3color% vSelection3 gSelection3 -Hdr -E0x200 -border AltSubmit
Gui, shadowbox3:+Ownercolorslider
Gui, shadowbox3:Show,x%box3Xpos% y%box3Ypos% w35 h35, Preview 1
Gui, shadowbox4:New, +AlwaysOnTop +E0x08000000 -Caption
Gui -dpiscale
Gui margin,0,0
Gui shadowbox4:Add,Listview, w35 h35 Background%selection4color% vSelection4 gSelection4 -Hdr -E0x200 -border AltSubmit
Gui, shadowbox4:+Ownercolorslider
Gui, shadowbox4:Show,x%box4Xpos% y%box4Ypos% w35 h35, Preview 1
Gui, shadowbox5:New, +AlwaysOnTop +E0x08000000 -Caption
Gui -dpiscale
Gui margin,0,0
Gui shadowbox5:Add,Listview, w35 h35 Background%selection5color% vSelection5 gSelection5 -Hdr -E0x200 -border AltSubmit
Gui, shadowbox5:+Ownercolorslider
Gui, shadowbox5:Show,x%box5Xpos% y%box5Ypos% w35 h35, Preview 1
Gui, shadowbox6:New, +AlwaysOnTop +E0x08000000 -Caption
Gui -dpiscale
Gui margin,0,0
Gui shadowbox6:Add,Listview, w35 h35 Background%selection6color% vSelection6 gSelection6 -Hdr -E0x200 -border AltSubmit
Gui, shadowbox6:+Ownercolorslider
Gui, shadowbox6:Show,x%box6Xpos% y%box6Ypos% w35 h35, Preview 1
Gui, shadowbox7:New, +AlwaysOnTop +E0x08000000 -Caption
Gui -dpiscale
Gui margin,0,0
Gui shadowbox7:Add,Listview, w35 h35 Background%selection7color% vSelection7 gSelection7 -Hdr -E0x200 -border AltSubmit
Gui, shadowbox7:+Ownercolorslider
Gui, shadowbox7:Show,x%box7Xpos% y%box7Ypos% w35 h35, Preview 1
Gui, shadowbox8:New, +AlwaysOnTop +E0x08000000 -Caption
Gui -dpiscale
Gui margin,0,0
Gui shadowbox8:Add,Listview, w35 h35 Background%selection8color% vSelection8 gSelection8 -Hdr -E0x200 -border AltSubmit
Gui, shadowbox8:+Ownercolorslider
Gui, shadowbox8:Show,x%box8Xpos% y%box8Ypos% w35 h35, Preview 1
Gui, shadowbox9:New, +AlwaysOnTop +E0x08000000 -Caption
Gui -dpiscale
Gui margin,0,0
Gui shadowbox9:Add,Listview, w35 h35 Background%selection9color% vSelection9 gSelection9 -Hdr -E0x200 -border AltSubmit
Gui, shadowbox9:+Ownercolorslider
Gui, shadowbox9:Show,x%box9Xpos% y%box9Ypos% w35 h35, Preview 1
Gui, shadowbox10:New, +AlwaysOnTop +E0x08000000 -Caption
Gui -dpiscale
Gui margin,0,0
Gui shadowbox10:Add,Listview, w35 h35 Background%selection10color% vSelection10 gSelection10 -Hdr -E0x200 -border AltSubmit
Gui, shadowbox10:+Ownercolorslider
Gui, shadowbox10:Show,x%box10Xpos% y%box10Ypos% w35 h35, Preview 1
Gui, crosshairpreview1:New, +AlwaysOnTop +E0x08000000 -Caption
Gui crosshairpreview1:Add,Progress, x-3 y-3 w35 h35 c%preview1color% vPreview1 -border,100
Gui, crosshairpreview1:+Ownercolorslider
Gui, crosshairpreview1:Show,x%crosshair1Xpos% y%crosshair1Ypos% w35 h35, Preview 1
WinSet, Region, %crosshair1%, A
Gui, +E0x80020
Gui, crosshairpreview2:New, +AlwaysOnTop +E0x08000000 -Caption
Gui crosshairpreview2:Add,Progress,x-3 y-3 w35 h35 c%preview2color% vPreview2 -border,100
Gui, crosshairpreview2:+Ownercolorslider
Gui, crosshairpreview2:Show,x%crosshair2Xpos% y%crosshair2Ypos% w35 h35, Preview 1
WinSet, Region, %crosshair2%, A
Gui, +E0x80020
Gui, crosshairpreview3:New, +AlwaysOnTop +E0x08000000 -Caption
Gui crosshairpreview3:Add,Progress,x-3 y-3 w35 h35 c%preview3color% vPreview3 -border,100
Gui, crosshairpreview3:+Ownercolorslider
Gui, crosshairpreview3:Show,x%crosshair3Xpos% y%crosshair3Ypos% w35 h35, Preview 1
WinSet, Region, %crosshair3%, A
Gui, +E0x80020
Gui, crosshairpreview4:New, +AlwaysOnTop +E0x08000000 -Caption
Gui crosshairpreview4:Add,Progress,x-3 y-3 w35 h35 c%preview4color% vPreview4 -border,100
Gui, crosshairpreview4:+Ownercolorslider
Gui, crosshairpreview4:Show,x%crosshair4Xpos% y%crosshair4Ypos% w35 h35, Preview 1
WinSet, Region, %crosshair4%, A
Gui, +E0x80020
Gui, crosshairpreview5:New, +AlwaysOnTop +E0x08000000 -Caption
Gui crosshairpreview5:Add,Progress,x-3 y-3 w35 h35 c%preview5color% vPreview5 -border,100
Gui, crosshairpreview5:+Ownercolorslider
Gui, crosshairpreview5:Show,x%crosshair5Xpos% y%crosshair5Ypos% w35 h35, Preview 1
WinSet, Region, %crosshair5%, A
Gui, +E0x80020
Gui, crosshairpreview6:New, +AlwaysOnTop +E0x08000000 -Caption
Gui crosshairpreview6:Add,Progress,x-3 y-3 w35 h35 c%preview6color% vPreview6 -border,100
Gui, crosshairpreview6:+Ownercolorslider
Gui, crosshairpreview6:Show,x%crosshair6Xpos% y%crosshair6Ypos% w35 h35, Preview 1
WinSet, Region, %crosshair6%, A
Gui, +E0x80020
Gui, crosshairpreview7:New, +AlwaysOnTop +E0x08000000 -Caption
Gui crosshairpreview7:Add,Progress,x-3 y-3 w35 h35 c%preview7color% vPreview7 -border,100
Gui, crosshairpreview7:+Ownercolorslider
Gui, crosshairpreview7:Show,x%crosshair7Xpos% y%crosshair7Ypos% w35 h35, Preview 1
WinSet, Region, %crosshair7%, A
Gui, +E0x80020
Gui, crosshairpreview8:New, +AlwaysOnTop +E0x08000000 -Caption
Gui crosshairpreview8:Add,Progress,x-3 y-3 w35 h35 c%preview8color% vPreview8 -border,100
Gui, crosshairpreview8:+Ownercolorslider
Gui, crosshairpreview8:Show,x%crosshair8Xpos% y%crosshair8Ypos% w35 h35, Preview 1
WinSet, Region, %crosshair8%, A
Gui, +E0x80020
Gui, crosshairpreview9:New, +AlwaysOnTop +E0x08000000 -Caption
Gui crosshairpreview9:Add,Progress,x-3 y-3 w35 h35 c%preview9color% vPreview9 -border,100
Gui, crosshairpreview9:+Ownercolorslider
Gui, crosshairpreview9:Show,x%crosshair9Xpos% y%crosshair9Ypos% w35 h35, Preview 1
WinSet, Region, %crosshair9%, A
Gui, +E0x80020
Gui, crosshairpreview10:New, +AlwaysOnTop +E0x08000000 -Caption
Gui crosshairpreview10:Add,Progress,x-3 y-3 w35 h35 c%preview10color% vPreview10 -border,100
Gui, crosshairpreview10:+Ownercolorslider
Gui, crosshairpreview10:Show,x%crosshair10Xpos% y%crosshair10Ypos% w35 h35, Preview 1
WinSet, Region, %crosshair10%, A
Gui, +E0x80020
Gosub save
}
return
Selection1:
if A_GuiEvent = Normal
{
preview1active = 1
preview2active = 0
preview3active = 0
preview4active = 0
preview5active = 0
preview6active = 0
preview7active = 0
preview8active = 0
preview9active = 0
preview10active = 0
Gui, crosshairpreview1:New, +AlwaysOnTop +E0x08000000 -Caption
Gui crosshairpreview1:Add,Progress,x-2 y-2 w35 h35 cFuchsia vPreview1 -border,100
Gui, crosshairpreview1:+Ownercolorslider
Gui, crosshairpreview1:Show,x%crosshair1Xpos% y%crosshair1Ypos% w35 h35, Preview 1
WinSet, Region, %crosshair1%, A
Gui, +E0x80020
activecrosshair := crosshair1
Gui, crosshair:Destroy
loop, 1
{
GuiControl shadowbox1:+BackgroundSilver, Selection1
GuiControl shadowbox2:+BackgroundGray, Selection2
GuiControl shadowbox3:+BackgroundGray, Selection3
GuiControl shadowbox4:+BackgroundGray, Selection4
GuiControl shadowbox5:+BackgroundGray, Selection5
GuiControl shadowbox6:+BackgroundGray, Selection6
GuiControl shadowbox7:+BackgroundGray, Selection7
GuiControl shadowbox8:+BackgroundGray, Selection8
GuiControl shadowbox9:+BackgroundGray, Selection9
GuiControl shadowbox10:+BackgroundGray, Selection10
GuiControl crosshairpreview2:+cBlue, Preview2
GuiControl crosshairpreview3:+cBlue, Preview3
GuiControl crosshairpreview4:+cBlue, Preview4
GuiControl crosshairpreview5:+cBlue, Preview5
GuiControl crosshairpreview6:+cBlue, Preview6
GuiControl crosshairpreview7:+cBlue, Preview7
GuiControl crosshairpreview8:+cBlue, Preview8
GuiControl crosshairpreview9:+cBlue, Preview9
GuiControl crosshairpreview10:+cBlue, Preview10
}
gosub, Start
}
return
Selection2:
if A_GuiEvent = Normal
{
preview1active = 0
preview2active = 1
preview3active = 0
preview4active = 0
preview5active = 0
preview6active = 0
preview7active = 0
preview8active = 0
preview9active = 0
preview10active = 0
Gui, crosshairpreview2:New, +AlwaysOnTop +E0x08000000 -Caption
Gui crosshairpreview2:Add,Progress,x-2 y-2 w35 h35 cFuchsia vPreview2 -border,100
Gui, crosshairpreview2:+Ownercolorslider
Gui, crosshairpreview2:Show,x%crosshair2Xpos% y%crosshair2Ypos% w35 h35, Preview 1
WinSet, Region, %crosshair2%, A
Gui, +E0x80020
activecrosshair := crosshair2
Gui, crosshair:Destroy
loop, 1
{
GuiControl shadowbox1:+BackgroundGray, Selection1
GuiControl shadowbox2:+BackgroundSilver, Selection2
GuiControl shadowbox3:+BackgroundGray, Selection3
GuiControl shadowbox4:+BackgroundGray, Selection4
GuiControl shadowbox5:+BackgroundGray, Selection5
GuiControl shadowbox6:+BackgroundGray, Selection6
GuiControl shadowbox7:+BackgroundGray, Selection7
GuiControl shadowbox8:+BackgroundGray, Selection8
GuiControl shadowbox9:+BackgroundGray, Selection9
GuiControl shadowbox10:+BackgroundGray, Selection10
GuiControl crosshairpreview1:+cBlue, Preview1
GuiControl crosshairpreview3:+cBlue, Preview3
GuiControl crosshairpreview4:+cBlue, Preview4
GuiControl crosshairpreview5:+cBlue, Preview5
GuiControl crosshairpreview6:+cBlue, Preview6
GuiControl crosshairpreview7:+cBlue, Preview7
GuiControl crosshairpreview8:+cBlue, Preview8
GuiControl crosshairpreview9:+cBlue, Preview9
GuiControl crosshairpreview10:+cBlue, Preview10
}
gosub, Start
}
return
Selection3:
if A_GuiEvent = Normal
{
preview1active = 0
preview2active = 0
preview3active = 1
preview4active = 0
preview5active = 0
preview6active = 0
preview7active = 0
preview8active = 0
preview9active = 0
preview10active = 0
Gui, crosshairpreview3:New, +AlwaysOnTop +E0x08000000 -Caption
Gui crosshairpreview3:Add,Progress,x-2 y-2 w35 h35 cFuchsia vPreview3 -border,100
Gui, crosshairpreview3:+Ownercolorslider
Gui, crosshairpreview3:Show,x%crosshair3Xpos% y%crosshair3Ypos% w35 h35, Preview 1
WinSet, Region, %crosshair3%, A
Gui, +E0x80020
activecrosshair := crosshair3
Gui, crosshair:Destroy
loop, 1
{
GuiControl shadowbox1:+BackgroundGray, Selection1
GuiControl shadowbox2:+BackgroundGray, Selection2
GuiControl shadowbox3:+BackgroundSilver, Selection3
GuiControl shadowbox4:+BackgroundGray, Selection4
GuiControl shadowbox5:+BackgroundGray, Selection5
GuiControl shadowbox6:+BackgroundGray, Selection6
GuiControl shadowbox7:+BackgroundGray, Selection7
GuiControl shadowbox8:+BackgroundGray, Selection8
GuiControl shadowbox9:+BackgroundGray, Selection9
GuiControl shadowbox10:+BackgroundGray, Selection10
GuiControl crosshairpreview1:+cBlue, Preview1
GuiControl crosshairpreview2:+cBlue, Preview2
GuiControl crosshairpreview4:+cBlue, Preview4
GuiControl crosshairpreview5:+cBlue, Preview5
GuiControl crosshairpreview6:+cBlue, Preview6
GuiControl crosshairpreview7:+cBlue, Preview7
GuiControl crosshairpreview8:+cBlue, Preview8
GuiControl crosshairpreview9:+cBlue, Preview9
GuiControl crosshairpreview10:+cBlue, Preview10
}
gosub, Start
}
return
Selection4:
if A_GuiEvent = Normal
{
preview1active = 0
preview2active = 0
preview3active = 0
preview4active = 1
preview5active = 0
preview6active = 0
preview7active = 0
preview8active = 0
preview9active = 0
preview10active = 0
Gui, crosshairpreview4:New, +AlwaysOnTop +E0x08000000 -Caption
Gui crosshairpreview4:Add,Progress,x-2 y-2 w35 h35 cFuchsia vPreview4 -border,100
Gui, crosshairpreview4:+Ownercolorslider
Gui, crosshairpreview4:Show,x%crosshair4Xpos% y%crosshair4Ypos% w35 h35, Preview 1
WinSet, Region, %crosshair4%, A
Gui, +E0x80020
activecrosshair := crosshair4
Gui, crosshair:Destroy
loop, 1
{
GuiControl shadowbox1:+BackgroundGray, Selection1
GuiControl shadowbox2:+BackgroundGray, Selection2
GuiControl shadowbox3:+BackgroundGray, Selection3
GuiControl shadowbox4:+BackgroundSilver, Selection4
GuiControl shadowbox5:+BackgroundGray, Selection5
GuiControl shadowbox6:+BackgroundGray, Selection6
GuiControl shadowbox7:+BackgroundGray, Selection7
GuiControl shadowbox8:+BackgroundGray, Selection8
GuiControl shadowbox9:+BackgroundGray, Selection9
GuiControl shadowbox10:+BackgroundGray, Selection10
GuiControl crosshairpreview1:+cBlue, Preview1
GuiControl crosshairpreview2:+cBlue, Preview2
GuiControl crosshairpreview3:+cBlue, Preview3
GuiControl crosshairpreview5:+cBlue, Preview5
GuiControl crosshairpreview6:+cBlue, Preview6
GuiControl crosshairpreview7:+cBlue, Preview7
GuiControl crosshairpreview8:+cBlue, Preview8
GuiControl crosshairpreview9:+cBlue, Preview9
GuiControl crosshairpreview10:+cBlue, Preview10
}
gosub, Start
}
return
Selection5:
if A_GuiEvent = Normal
{
preview1active = 0
preview2active = 0
preview3active = 0
preview4active = 0
preview5active = 1
preview6active = 0
preview7active = 0
preview8active = 0
preview9active = 0
preview10active = 0
Gui, crosshairpreview5:New, +AlwaysOnTop +E0x08000000 -Caption
Gui crosshairpreview5:Add,Progress,x-2 y-2 w35 h35 cFuchsia vPreview5 -border,100
Gui, crosshairpreview5:+Ownercolorslider
Gui, crosshairpreview5:Show,x%crosshair5Xpos% y%crosshair5Ypos% w35 h35, Preview 1
WinSet, Region, %crosshair5%, A
activecrosshair := crosshair5
Gui, +E0x80020
Gui, crosshair:Destroy
loop, 1
{
GuiControl shadowbox1:+BackgroundGray, Selection1
GuiControl shadowbox2:+BackgroundGray, Selection2
GuiControl shadowbox3:+BackgroundGray, Selection3
GuiControl shadowbox4:+BackgroundGray, Selection4
GuiControl shadowbox5:+BackgroundSilver, Selection5
GuiControl shadowbox6:+BackgroundGray, Selection6
GuiControl shadowbox7:+BackgroundGray, Selection7
GuiControl shadowbox8:+BackgroundGray, Selection8
GuiControl shadowbox9:+BackgroundGray, Selection9
GuiControl shadowbox10:+BackgroundGray, Selection10
GuiControl crosshairpreview1:+cBlue, Preview1
GuiControl crosshairpreview2:+cBlue, Preview2
GuiControl crosshairpreview3:+cBlue, Preview3
GuiControl crosshairpreview4:+cBlue, Preview4
GuiControl crosshairpreview6:+cBlue, Preview6
GuiControl crosshairpreview7:+cBlue, Preview7
GuiControl crosshairpreview8:+cBlue, Preview8
GuiControl crosshairpreview9:+cBlue, Preview9
GuiControl crosshairpreview10:+cBlue, Preview10
}
gosub, Start
}
return
Selection6:
if A_GuiEvent = Normal
{
preview1active = 0
preview2active = 0
preview3active = 0
preview4active = 0
preview5active = 0
preview6active = 1
preview7active = 0
preview8active = 0
preview9active = 0
preview10active = 0
Gui, crosshairpreview6:New, +AlwaysOnTop +E0x08000000 -Caption
Gui crosshairpreview6:Add,Progress,x-2 y-2 w35 h35 cFuchsia vPreview6 -border,100
Gui, crosshairpreview6:+Ownercolorslider
Gui, crosshairpreview6:Show,x%crosshair6Xpos% y%crosshair6Ypos% w35 h35, Preview 1
WinSet, Region, %crosshair6%, A
Gui, +E0x80020
activecrosshair := crosshair6
Gui, crosshair:Destroy
loop, 1
{
GuiControl shadowbox1:+BackgroundGray, Selection1
GuiControl shadowbox2:+BackgroundGray, Selection2
GuiControl shadowbox3:+BackgroundGray, Selection3
GuiControl shadowbox4:+BackgroundGray, Selection4
GuiControl shadowbox5:+BackgroundGray, Selection5
GuiControl shadowbox6:+BackgroundSilver, Selection6
GuiControl shadowbox7:+BackgroundGray, Selection7
GuiControl shadowbox8:+BackgroundGray, Selection8
GuiControl shadowbox9:+BackgroundGray, Selection9
GuiControl shadowbox10:+BackgroundGray, Selection10
GuiControl crosshairpreview1:+cBlue, Preview1
GuiControl crosshairpreview2:+cBlue, Preview2
GuiControl crosshairpreview3:+cBlue, Preview3
GuiControl crosshairpreview4:+cBlue, Preview4
GuiControl crosshairpreview5:+cBlue, Preview5
GuiControl crosshairpreview7:+cBlue, Preview7
GuiControl crosshairpreview8:+cBlue, Preview8
GuiControl crosshairpreview9:+cBlue, Preview9
GuiControl crosshairpreview10:+cBlue, Preview10
}
gosub, Start
}
return
Selection7:
if A_GuiEvent = Normal
{
preview1active = 0
preview2active = 0
preview3active = 0
preview4active = 0
preview5active = 0
preview6active = 0
preview7active = 1
preview8active = 0
preview9active = 0
preview10active = 0
Gui, crosshairpreview7:New, +AlwaysOnTop +E0x08000000 -Caption
Gui crosshairpreview7:Add,Progress,x-2 y-2 w35 h35 cFuchsia vPreview7 -border,100
Gui, crosshairpreview7:+Ownercolorslider
Gui, crosshairpreview7:Show,x%crosshair7Xpos% y%crosshair7Ypos% w35 h35, Preview 1
WinSet, Region, %crosshair7%, A
Gui, +E0x80020
activecrosshair := crosshair7
Gui, crosshair:Destroy
loop, 1
{
GuiControl shadowbox1:+BackgroundGray, Selection1
GuiControl shadowbox2:+BackgroundGray, Selection2
GuiControl shadowbox3:+BackgroundGray, Selection3
GuiControl shadowbox4:+BackgroundGray, Selection4
GuiControl shadowbox5:+BackgroundGray, Selection5
GuiControl shadowbox6:+BackgroundGray, Selection6
GuiControl shadowbox7:+BackgroundSilver, Selection7
GuiControl shadowbox8:+BackgroundGray, Selection8
GuiControl shadowbox9:+BackgroundGray, Selection9
GuiControl shadowbox10:+BackgroundGray, Selection10
GuiControl crosshairpreview1:+cBlue, Preview1
GuiControl crosshairpreview2:+cBlue, Preview2
GuiControl crosshairpreview3:+cBlue, Preview3
GuiControl crosshairpreview4:+cBlue, Preview4
GuiControl crosshairpreview5:+cBlue, Preview5
GuiControl crosshairpreview6:+cBlue, Preview6
GuiControl crosshairpreview8:+cBlue, Preview8
GuiControl crosshairpreview9:+cBlue, Preview9
GuiControl crosshairpreview10:+cBlue, Preview10
}
gosub, Start
}
return
Selection8:
if A_GuiEvent = Normal
{
preview1active = 0
preview2active = 0
preview3active = 0
preview4active = 0
preview5active = 0
preview6active = 0
preview7active = 0
preview8active = 1
preview9active = 0
preview10active = 0
Gui, crosshairpreview8:New, +AlwaysOnTop +E0x08000000 -Caption
Gui crosshairpreview8:Add,Progress,x-2 y-2 w35 h35 cFuchsia vPreview8 -border,100
Gui, crosshairpreview8:+Ownercolorslider
Gui, crosshairpreview8:Show,x%crosshair8Xpos% y%crosshair8Ypos% w35 h35, Preview 1
WinSet, Region, %crosshair8%, A
Gui, +E0x80020
activecrosshair := crosshair8
loop, 1
{
GuiControl shadowbox1:+BackgroundGray, Selection1
GuiControl shadowbox2:+BackgroundGray, Selection2
GuiControl shadowbox3:+BackgroundGray, Selection3
GuiControl shadowbox4:+BackgroundGray, Selection4
GuiControl shadowbox5:+BackgroundGray, Selection5
GuiControl shadowbox6:+BackgroundGray, Selection6
GuiControl shadowbox7:+BackgroundGray, Selection7
GuiControl shadowbox8:+BackgroundSilver, Selection8
GuiControl shadowbox9:+BackgroundGray, Selection9
GuiControl shadowbox10:+BackgroundGray, Selection10
GuiControl crosshairpreview1:+cBlue, Preview1
GuiControl crosshairpreview2:+cBlue, Preview2
GuiControl crosshairpreview3:+cBlue, Preview3
GuiControl crosshairpreview4:+cBlue, Preview4
GuiControl crosshairpreview5:+cBlue, Preview5
GuiControl crosshairpreview6:+cBlue, Preview6
GuiControl crosshairpreview7:+cBlue, Preview7
GuiControl crosshairpreview9:+cBlue, Preview9
GuiControl crosshairpreview10:+cBlue, Preview10
}
Gui, crosshair:Destroy
gosub, Start
}
return
Selection9:
if A_GuiEvent = Normal
{
preview1active = 0
preview2active = 0
preview3active = 0
preview4active = 0
preview5active = 0
preview6active = 0
preview7active = 0
preview8active = 0
preview9active = 1
preview10active = 0
Gui, crosshairpreview9:New, +AlwaysOnTop +E0x08000000 -Caption
Gui crosshairpreview9:Add,Progress,x-2 y-2 w35 h35 cFuchsia vPreview9 -border,100
Gui, crosshairpreview9:+Ownercolorslider
Gui, crosshairpreview9:Show,x%crosshair9Xpos% y%crosshair9Ypos% w35 h35, Preview 1
WinSet, Region, %crosshair9%, A
Gui, +E0x80020
activecrosshair := crosshair9
Gui, crosshair:Destroy
loop, 1
{
GuiControl shadowbox10:+BackgroundSilver, Selection10
GuiControl shadowbox1:+BackgroundGray, Selection1
GuiControl shadowbox2:+BackgroundGray, Selection2
GuiControl shadowbox3:+BackgroundGray, Selection3
GuiControl shadowbox4:+BackgroundGray, Selection4
GuiControl shadowbox5:+BackgroundGray, Selection5
GuiControl shadowbox6:+BackgroundGray, Selection6
GuiControl shadowbox7:+BackgroundGray, Selection7
GuiControl shadowbox8:+BackgroundGray, Selection8
GuiControl shadowbox9:+BackgroundSilver, Selection9
GuiControl shadowbox10:+BackgroundGray, Selection10
GuiControl crosshairpreview1:+cBlue, Preview1
GuiControl crosshairpreview2:+cBlue, Preview2
GuiControl crosshairpreview3:+cBlue, Preview3
GuiControl crosshairpreview4:+cBlue, Preview4
GuiControl crosshairpreview5:+cBlue, Preview5
GuiControl crosshairpreview6:+cBlue, Preview6
GuiControl crosshairpreview7:+cBlue, Preview7
GuiControl crosshairpreview8:+cBlue, Preview8
GuiControl crosshairpreview10:+cBlue, Preview10
}
gosub, Start
}
return
Selection10:
if A_GuiEvent = Normal
{
preview1active = 0
preview2active = 0
preview3active = 0
preview4active = 0
preview5active = 0
preview6active = 0
preview7active = 0
preview8active = 0
preview9active = 0
preview10active = 1
Gui, crosshairpreview10:New, +AlwaysOnTop +E0x08000000 -Caption
Gui crosshairpreview10:Add,Progress,x-2 y-2 w35 h35 cFuchsia vPreview10 -border,100
Gui, crosshairpreview10:+Ownercolorslider
Gui, crosshairpreview10:Show,x%crosshair10Xpos% y%crosshair10Ypos% w35 h35, Preview 1
WinSet, Region, %crosshair10%, A
Gui, +E0x80020
activecrosshair := crosshair10
Gui, crosshair:Destroy
loop, 1
{
GuiControl shadowbox1:+BackgroundGray, Selection1
GuiControl shadowbox2:+BackgroundGray, Selection2
GuiControl shadowbox3:+BackgroundGray, Selection3
GuiControl shadowbox4:+BackgroundGray, Selection4
GuiControl shadowbox5:+BackgroundGray, Selection5
GuiControl shadowbox6:+BackgroundGray, Selection6
GuiControl shadowbox7:+BackgroundGray, Selection7
GuiControl shadowbox8:+BackgroundGray, Selection8
GuiControl shadowbox9:+BackgroundGray, Selection9
GuiControl shadowbox10:+BackgroundSilver, Selection10
GuiControl crosshairpreview1:+cBlue, Preview1
GuiControl crosshairpreview2:+cBlue, Preview2
GuiControl crosshairpreview3:+cBlue, Preview3
GuiControl crosshairpreview4:+cBlue, Preview4
GuiControl crosshairpreview5:+cBlue, Preview5
GuiControl crosshairpreview6:+cBlue, Preview6
GuiControl crosshairpreview7:+cBlue, Preview7
GuiControl crosshairpreview8:+cBlue, Preview8
GuiControl crosshairpreview9:+cBlue, Preview9
}
gosub, Start
}
return
save:
Gui, crosshair:Submit, Nohide
n := Round(max/50,0)
if aa between 1 and 50
{
a1 := Color(max)
ab := aa*n
a2 := Color(ab)
a3 := Color(0)
}
if aa between 51 and 100
{
a2 := Color(max)
ab := (max-aa)*n
a1 := Color(ab)
a3 := Color(0)
}
if aa between 101 and 150
{
a2 := Color(max)
ab := (aa-100)*n
a3 := Color(ab)
a1 := Color(0)
}
if aa between 151 and 200
{
a3 := Color(max)
ab := (max-(aa-150))*n
a2 := Color(ab)
a1 := Color(0)
}
if aa between 201 and 250
{
a3 := Color(max)
ab := (aa-200)*n
a1 := Color(ab)
a2 := Color(0)
}
if aa between 251 and 300
{
a1 := Color(max)
ab := (max-(aa-250))*n
a3 := Color(ab)
a2 := Color(0)
}
loop, 1
{
GuiControl crosshair:+c%a1%%a2%%a3%, Crosshair
}
return
Color(N) {
SetFormat, Integer, Hex
N += 0
SetFormat, Integer, D
StringTrimLeft, N, N, 2
If(StrLen(N) < 2)
N = 0%N%
Return N
}
Exit:
ExitApp
Return