I need to test diferent methods to move the mouse into a broad variety of games, and i want to test every posibility. I found a tool maked by SnowFlake,
but i need a diferent functionality and i started to make my own. All is good for now and i have a couple of questions.
Does the commad MouseMove use the same method as Clik to move the mouse?
Does controlClick use postMessage/sendMessage to send a click to a window?
is there any diferen if i use DllCall("postMessage" ...) instead of the PostMessage comand?
I dont want to test a comand that uses the same method that other comand already tested.
I want to know if they uses a diferent Api call or it is the same. I tryed looking at the GitHub, but i did not found the implementation.
Can anyone point me out to the right direction?
How MouseMove commands works in AutoHotKey? Topic is solved
Re: How MouseMove commands works in AutoHotKey? Topic is solved
Hallo,
AutoHotkey_L's source code can be found here: https://github.com/Lexikos/AutoHotkey_L
along with the documentation here: https://github.com/Lexikos/AutoHotkey_L-Docs
AutoHotkey_L's source code can be found here: https://github.com/Lexikos/AutoHotkey_L
along with the documentation here: https://github.com/Lexikos/AutoHotkey_L-Docs
Re: How MouseMove commands works in AutoHotKey?
@Rohwedder
Thanks bro, i will have a look
Thanks bro, i will have a look
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