hello, I would like to know if it is possible to create a "calculator" for winds of a game called GunboundM (well known in the past) but now it is in the mobile version. I would like the script to correctly calculate how much it should increase or decrease the force, each round the wind is changed
I will show a demo print
https://prnt.sc/BBGT9O_yW5l0
AHK calculator for wind games
Re: AHK calculator for wind games
as with every "is it possible"-type thread left to rot in the Gaming subforum until the end of eternity, the answer is invariably "yes"
is it possible that someone with sufficient proficiency would sit down and waste their time installing mobile game #204935670275, figuring the mechanics to satisfy a vague description, coming up with a script for a some random on the internet, and all that for free? yea, its possible... wouldnt hold my breath tho
is it possible that someone with sufficient proficiency would sit down and waste their time installing mobile game #204935670275, figuring the mechanics to satisfy a vague description, coming up with a script for a some random on the internet, and all that for free? yea, its possible... wouldnt hold my breath tho
Re: AHK calculator for wind games
I could not stop laughing!
-
- Posts: 8
- Joined: 03 Dec 2022, 03:40
Re: AHK calculator for wind games
more time wasted is you commenting on my thread
Re: AHK calculator for wind games
At least we're all in agreement.