Prglnch: Yet Another Game Launcher

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lmstearn
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Prglnch: Yet Another Game Launcher

13 Mar 2017, 08:09

PrgLnch:


What does it do?
Spoiler
Features:
  • Selectable Resolution for Prg
  • Batch Processing of Prgs
  • Prg Info Stored in ini File
  • Support for Prg on Multiple Displays
  • Http Download to Update Prg
  • Optional LAA patch which can be Applied to Prg
  • An Additional Serving of Delectable Oddities Available to Prg of Limited Perceivable Use
...
Accompanied by a bunch of explanatory ramblings wrapped up in a contextual help file.

What to do?
Extract exe and run. Creates an ini file if one does not exist, else most extant ini files from 1.X are compatible.
Choose an empty slot to drag in or select desired program, and/or refer Help=->Getting Started.

Extra: Exclusively for Bethesda Game Tragics:

Most players of Bethesda games would be happy with the popular mod launchers for executables- PrgLnch offers more flexibility for the more advanced modder, particularly in how the modding apps perform.
  • Dedicated LnchPad Slots for each game
  • Batch Presets for specific tasks
  • Power Plans in Batch Runs
  • Multi Monitor Support
  • Much more
LnchPad Setup.JPG
LnchPad Setup.JPG (67.71 KiB) Viewed 167 times


This is still in late Beta, so please post anything that doesn't seem right to you!
  • The mods have to be already installed on the rig before PrgLnch can use them.
  • Extra LnchPad Slots can be setup to run for executable mods with command line options e.g. XEdit or Wrye Bash.
  • As opposed to running a combination of game mods by themselves, it's not recommended to launch the actual games (or script extender launchers) in a Batch Preset along with other Prgs, unless the game itself is the last to launch in the batch. A Batch Preset with just the game by itself, or its extender launcher is also a good option, with astute regard to the launch settings in the PrgLnch Options.
  • The 12 mods for each game were chosen mainly on popularity and usability. As the choice was subjective, suggestions to the inclusion of alternative LnchPad Slots are very welcome.
Changelog:
Spoiler

Wishlist:
  • Employ the Windows search indexing to assist name/file searches for integration?? with FileSelectFile.
  • Handle Browser Windows.
  • More options in window border management.
  • AHK 2.0 conversion
  • Better handling of Window sizes/positions in Monitors.
  • Prg memory graphics.
  • Command Line Version with console window to augment/replace gui version
Related: Issues at the Github repo.
Requirements: Windows- (Mostly)



Download all files at Github
(Compiled form is recommended as running the script won't get the piccies or help file)
Last edited by lmstearn on 28 May 2022, 04:07, edited 41 times in total.
:arrow: itros "ylbbub eht tuO kaerB" a ni kcuts m'I pleH
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SnowFlake
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Re: Prglnch: Yet Another Game Launcher

23 Mar 2017, 10:24

Looks great but i don't really know how to use it :/
:yawn:
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lmstearn
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Re: Prglnch: Yet Another Game Launcher

23 Mar 2017, 22:36

@SnowFlake: Thanks, yep, it was actually a bit buggy. The current iteration doesn't work well at all on other monitors. Looking at getting a new version up on the weekend.
The description in help "Getting Started" definitely has a wall-o-text feel to it. Perhaps a few pics in there to open it up some. :)
Last edited by lmstearn on 21 Jun 2017, 09:53, edited 1 time in total.
:arrow: itros "ylbbub eht tuO kaerB" a ni kcuts m'I pleH
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SnowFlake
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Re: Prglnch: Yet Another Game Launcher

24 Mar 2017, 05:52

Thank you i cant wait until the weekend then :D good work
:yawn:
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lmstearn
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Re: Prglnch: Yet Another Game Launcher

02 Feb 2018, 04:20

It's been a bit of a bug Squishathon since the initial release, and in the interim have expanded the content in the bundled help file to ease a new subscriber into a relative feeling of familiarity with the workings of it.
1.3.1 is stable, enjoy. :)
:arrow: itros "ylbbub eht tuO kaerB" a ni kcuts m'I pleH
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lmstearn
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Re: Prglnch: Yet Another Game Launcher

27 May 2019, 09:25

Version 2.0 up!
Spoiler
:arrow: itros "ylbbub eht tuO kaerB" a ni kcuts m'I pleH
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lmstearn
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Re: Prglnch: Yet Another Game Launcher

26 Jun 2019, 10:19

Version 2.1 up!
Spoiler
:arrow: itros "ylbbub eht tuO kaerB" a ni kcuts m'I pleH
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lmstearn
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Re: Prglnch: Yet Another Game Launcher

29 Dec 2019, 07:46

It looked like there was enough for version 3.0, but no, there had to be a tutu version first:
Spoiler
OP updated on the details.
:arrow: itros "ylbbub eht tuO kaerB" a ni kcuts m'I pleH
boksanns9
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Joined: Yesterday, 00:56

Re: Prglnch: Yet Another Game Launcher

Yesterday, 01:11

Is there any way to run this via COMMAND LINE? Without the GUI?
This would be invaluable to have.

So sort of functionality where you create a config in the gui and then run it via cmd.
BoBo
Posts: 5674
Joined: 13 May 2014, 17:15

Re: Prglnch: Yet Another Game Launcher

Yesterday, 01:21

boksanns9 wrote:
Yesterday, 01:11
Is there any way to run this via COMMAND LINE? Without the GUI?
This would be invaluable to have.

So sort of functionality where you create a config in the gui and then run it via cmd.
If its code is available and open source you should be able to strip its GUI. Good luck :mrgreen:
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lmstearn
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Re: Prglnch: Yet Another Game Launcher

Today, 04:22

BoBo wrote:
Yesterday, 01:21
boksanns9 wrote:
Yesterday, 01:11
Is there any way to run this via COMMAND LINE? Without the GUI?
This would be invaluable to have.

So sort of functionality where you create a config in the gui and then run it via cmd.
If its code is available and open source you should be able to strip its GUI. Good luck :mrgreen:
Good idea, thanks! Put it on the wishlist in the OP. :) Feel free to create a fork.
The code is over at Github, and currently being finalised for a new release. Although no licence uploaded yet, it's open source-, will probably end up with something like MIT_Licence.txt sitting in there.
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