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Dead Frontier Aim Bot Project


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hexon
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I'm interested in creating a Dead Frontier Aim Bot script. Dead Frontier is a zombie survival game written in flash. It can be played in both single and multi-player modes.

So far I've found these two wikis to be very collaborative to the game, and has more then enough information for future projects.

http://dead-frontier...iki Information
http://deadfrontier....d_Frontier_Wiki

This is a listing of the monsters found in game with their appropriate image.

http://dead-frontier...m/page/Monsters (static)
http://deadfrontier....m/wiki/Bestiary (animated)

So far, this is what I came up with:

I'm using the starter gun (Beretta Tomcat).

1 =
Sets fired count to 0
Starts the auto aim bot loop
Scans the image (example.bmp)
If the image is found, adds 1 to fire count, clicks on found image
if count is 7, then press 'r' to reload and wait 3 seconds.
otherwise skips reload, and repeats loop.


2 =
Terminates script.

#persistent
count=0
1::
loop
{   ImageSearch, FoundX, FoundY, 0, 0, 1500, 1500, example.bmp
   if ErrorLevel = 0
   {
count++
      click %FoundX%, %FoundY%
sleep,25
   }
if count = 7
{
count=0
Send, r
Sleep, 3000
}
}
return

2::
exitapp
return

PLEASE HELP ME FIX THESE ISSUES

So far, I have the general script to create a functional aim bot in Dead Frontier. But there are other variables in game which makes the script unusable at times.

What I would like to accomplish:

1.
Since the game contains more then one monster at any given time, I would like to be able to scan a multiple amount of images in a directory rather then one.
ImageSearch, FoundX, FoundY, 0, 0, 2000, 2000, example.bmp
2.
The monsters image rotates when it follows the player. Monsters are found in various rotated positions, and I would like the ImageSearch to be able to pinpoint the monster even if it's rotated from it's original form.

3.
During night time, I'm required to use a flashlight. I'm unable to disable the flashlight.

Whenever I'm looking at a monster with a flashlight their color shade alters, which renders my script useless.

sdv
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If you turn quality to "low" it makes it day time, as in gets rid of fog, which means no flashlight. also, could this work for chainsaws?

S9
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Well... what i can tell you is...
1. you can simply rotate the same imadge 360 degrees, sure its hard work, but the payoff?
2. If you have problems with shading, then you might want to photoshop out the monster, and put that into your scan database, but yes, setting the game to low quality will work.
Can't wait for this to happen. :D

1 moar thing...
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how can i test this script??

HAM
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this would be cool to test

InvaGrim
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You may like to use the redvex Diablo 2 bot coding as a reference to this games coding. the only problem is the fact that you cant teleport in D.F. as to the ability to Teleport in D2 is key to the bots use because it can not navigate on its own... but as for the multiple monsters, D2 bot is perfect because there is the same issue, but they have it solved. Just an idea.

spaid1988
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  • Last active: May 26 2013 12:18 AM
  • Joined: 26 May 2013

ok i mnot really intrested in the aim bot,, but i would like a bot that can auto run from town to town and buy things say at 20$ in first city then sell at doggs for 200$ but it would have to reconise the going rate is it possible to mod a d2 bot to do this???? please reply at spaid1988@gmail.com 

i cant make i have zero coding skill just a ideal to get rich lol