I need some help as I am totally unfamiliar with writing scripts or adding commands etc. What I want to do is use a macro to calculate the routes in a games mission editor.
It looks like this:
When I open a route it looks like this:
Using Pulovers macro creator http://ahkscript.org/boards/viewtopic.php?f=6&t=143 , I recorded a macro for the first route and played it back and it will do the required mouse movements and clicks, but each route will open in a different vertical position.
I would like to be able to somehow designate what position the macro will run from each time and I am guessing the actions would have to be offset from the first mouse position rather than coordinates.
This is what it would look like:
http://www.youtube.com/watch?v=1sGSZtfF ... e=youtu.be
Is this possible and can someone help me figure out how to do it?
Mouse click and movement macro
Re: Mouse click and movement macro
Not 100% sure what you mean here... but if I understand right, when you spawn you can spawn on multiple places/rotations/offsets...
If this is the case, you could easily get this by reading your screen... see what is different for every location than do a pixelsearch/getpixelcolor to determ where your located so you can move on from this position
If this is the case, you could easily get this by reading your screen... see what is different for every location than do a pixelsearch/getpixelcolor to determ where your located so you can move on from this position
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