Project 2D - Tile-Based Game Engine
Re: Project 2D - Tile-Based Game Engine
Looks very interesting- although browsing through the forum topics there came (dare I say it) the idea of mahjong anyone?
itros "ylbbub eht tuO kaerB" a ni kcuts m'I pleH
Re: Project 2D - Tile-Based Game Engine
I updated the Project 2D demo files. Please see the updated links.
Changed a lot of the code to make it easier to use. Feel free to compare to an older revision to see the full extent of the changes.
Also updated the ASCII map editor to work with the new 22x22 grid format (instead of 20x20) and fixed some bugs...
Changed a lot of the code to make it easier to use. Feel free to compare to an older revision to see the full extent of the changes.
Also updated the ASCII map editor to work with the new 22x22 grid format (instead of 20x20) and fixed some bugs...
Re: Project 2D - Tile-Based Game Engine
Edit: sorry made a double post
Last edited by SnowFlake on 16 Mar 2017, 06:17, edited 1 time in total.
Re: Project 2D - Tile-Based Game Engine
You should post it on github !
Windows 10 x64 Professional, Intel i5-8500, NVIDIA GTX 1060 6GB, 2x16GB Kingston FURY Beast - DDR4 3200 MHz | [About Me] | [About the AHK Foundation] | [Courses on AutoHotkey]
[ASPDM - StdLib Distribution] | [Qonsole - Quake-like console emulator] | [LibCon - Autohotkey Console Library]
Re: Project 2D - Tile-Based Game Engine
I'm still not familiar with how to use GitHub, but I managed to find a way to upload the current and archive files for this project to a repo. The download links have been updated.joedf wrote:You should post it on github !
Re: Project 2D - Tile-Based Game Engine
Awesome-rino!
Windows 10 x64 Professional, Intel i5-8500, NVIDIA GTX 1060 6GB, 2x16GB Kingston FURY Beast - DDR4 3200 MHz | [About Me] | [About the AHK Foundation] | [Courses on AutoHotkey]
[ASPDM - StdLib Distribution] | [Qonsole - Quake-like console emulator] | [LibCon - Autohotkey Console Library]
Re: Project 2D - Tile-Based Game Engine
I have finished working on the library we talked about
Please join me in the IRC so we can discuss using it in the Project.
Please join me in the IRC so we can discuss using it in the Project.
Recommends AHK Studio
Re: Project 2D - Tile-Based Game Engine
I have finished the rewrite. It now should always exit beautifully.
You don't seem to have much spare time lately. Should I take care of merging it to the Project?
You don't seem to have much spare time lately. Should I take care of merging it to the Project?
Recommends AHK Studio
Re: Project 2D - Tile-Based Game Engine
Sorry. Yes, please. We just bought a house recently (yay, first time home owners) and I've been terribly busy with moving, transferring services, unpacking, etc. I appreciate all the help you can provide for this project.
Re: Project 2D - Tile-Based Game Engine
My congratulations and I wish you the best of luck with thatTheDewd wrote:Sorry. Yes, please. We just bought a house recently (yay, first time home owners) and I've been terribly busy with moving, transferring services, unpacking, etc. I appreciate all the help you can provide for this project.
Knowing how much work it is just to maintain a house from my own parents I can see that you won't have any time in the foreseeable future.
Please don't be sorry. I'm sorry for pushing this project on you during such a time.
Recommends AHK Studio
Re: Project 2D - Tile-Based Game Engine
I created a pull request.
It was not a lot of work - the main part would have been understanding how the API that I created works.
It was not a lot of work - the main part would have been understanding how the API that I created works.
Recommends AHK Studio
Re: Project 2D - Tile-Based Game Engine
https://autohotkey.com/boards/viewtopic ... 19#p183219lmstearn wrote:Looks very interesting- although browsing through the forum topics there came (dare I say it) the idea of mahjong anyone?
Return to “Scripts and Functions (v1)”
Who is online
Users browsing this forum: Bing [Bot], sanmaodo and 75 guests