I do plan on doing future tutorials as needed as Autohotkey is vital to my workflow in all applications. These tutorials will be made primarily be for those that I work with in the digital media field because I want to provide my volunteers/collegues the opportunity to make their virtual work environment as speedy, efficient, and comfortable as possible. It isn't easy to communicate the benefits of Autohotkey in text... I don't think anyone will argue much about that.
Autohotkey gets some heavy usage in the 3d program that I use (Lightwave), and it also serves as a bridge between applications due to its broader nature of controls. For instance, Lightwave doesn't normally update images on models automatically when I save them in my paint program, and the built in scripting language of Lightwave can't interact well (if at all) with external applications, so AHK enables me to keep the images in both programs in perfect sync so I can see my updates as I work.
It is also cool to be able to create "standardized" functions that can apply to all of my programs in a context-sensitive matter... just having window-dependant ctrl+shift+click menus has made my life significantly easier.
The point is... AHK is a program that benefits everyone, no matter what they are doing on their computer and I hope to show fellow 3d media producers how AHK can allow them to do things that simply are not possible with just Lightwave alone.